All stick and no carrot, since ought-three.
海上生明月，天涯共此時。 情人怨遙夜，竟夕起相思。 滅燭憐光滿，披衣覺露滋。 不堪盈手贈，還寢夢佳期。
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Mon, 06 Oct 2003
Spent the entire weekend, instead of shopping and cleaning and doing laundry like I really, really need to, figuring out the entirety of that Tea for Two solo (which is, let me reiterate, fucking awesome) and playing Dynasty Warriors 4.
I've never played any of the previous iterations of this game, but it's pretty cool. It's set in the Three Kingdoms period of Chinese history (三國時代 I guess) and follows the battles and major events in a historically accurate manner—well, except for the fact that whichever character you choose to play has supernatural fighting powers and can strike down swath after swath of enemy soldiers without breaking a sweat.
The interesting thing about this game is that it is completely ruined by the sound. The voice acting is pretty terrible, but the music is just hideous—it's some kind of 80's head-banging screaming guitar rock the entire time. Ridiculous. Every other aspect of the game is great, but it's completely ruined by the sound. I didn't think that one single feature of a game, especially one unrelated to actual game play or mechanics, could have such a detrimental effect. But it does.
I guess it's the Asian land war theme, but Dynasty Warriors reminds me of what is probably my favorite of all time, Shogun. Now that's a game where they got the graphics and sound absolutely perfect (but not the mechanics). Every time I stand on top of that hill on some misty Spring morning, listening to the drums and the clank of my army as they stretch out on the field before me, banners unfurled and spears raised, waiting for my command—shivers run down my spine. Man, I should go play that some more.
It were not best that we should all think alike; it is difference of opinion that makes horse-races. -- Mark Twain, "Pudd'nhead Wilson's Calendar"